Daily puzzle · Day 5

Heavy Metal Tour — Clash Royale Daily Puzzle Solution (Day 5)

Set
Set 1
Day
5
Par
7
Difficulty
Hard
Published
Nov 7, 2026
Status
Done
Draft route — pending in-game verification

This route is compiled from public guides and has not been played by our team. Treat it as a starting point; screenshots and in-game checks are still pending.

Quick answer

When P.E.K.K.A reaches the bridge, place Firecracker in the centre column about three tiles below the river. Her recoil makes P.E.K.K.A turn into both Princess Towers.

Step-by-step solution

  1. P.E.K.K.A committing to the left lane

    Step 1

    Wait for the P.E.K.K.A to commit to the left lane.

    Placement: No card — let her cross.

    Why it works: Placing the Firecracker early lets the P.E.K.K.A change lane.

  2. Firecracker placed near the left bridge

    Step 2

    Place the Firecracker about four tiles from the river, on her path.

    Placement: Left lane, about four tiles from the river.

    Why it works: Her attack recoil keeps pushing the P.E.K.K.A back while both towers fire.

  3. The Firecracker kites the P.E.K.K.A into the crossfire

    Step 3

    Keep the Firecracker alive; the recoil kites the P.E.K.K.A into the crossfire.

    Placement: No more cards.

    Why it works: Every shot buys distance, and the distance is what keeps the tower alive.

  4. Victory screen after the P.E.K.K.A walks into the crossfire

    Step 4

    The P.E.K.K.A dies between the two towers.

    Placement: No more cards.

    Why it works: You do not need to kill her fast, only keep her walking.

Route notes

Heavy Metal Tour is a one-card defence puzzle. Firecracker's recoil is the mechanic; her damage alone is not enough to kill P.E.K.K.A The centre tile is what brings both towers into the fight.

Watch the original walkthrough

Video by edepot on YouTube. Embedded for reference; we are not affiliated with the channel.

Open on YouTube

Common mistakes

  • Placing Firecracker too far left, so P.E.K.K.A only enters one tower's range.
  • Placing Firecracker too high near the river, where P.E.K.K.A kills her before the pull.
  • Waiting too long; P.E.K.K.A reaches a 1 HP tower before she retargets.

Rewards and worth it

No in-game reward has been announced for this puzzle. It is a skill challenge with a Par target.

Sources

Public references used for this draft route. The wording is our own.

FAQ